A peaceful little planet is drifting through space… but disaster is coming.

In Orbis & Disaster, you play as a lone wanderer living on a tiny planet in the middle of the cosmos. Meteors and other disasters constantly threaten your world, and survival depends on how well you prepare.

Your mission is simple: gather resources, build, upgrade defenses, and protect your planet.

Gameplay

  • Walk around your tiny rotating planet.

  • Build structures to protect the planet.

  • Survive waves of incoming space disasters.

  • Score points by lasting longer and defending the planet.

You can build and upgrade three different structures, each helping defend the planet in a unique way.

  • Rocket Launcher:  A station launching rockets straight into the sky, one every 4s
  • Electric Turret:  A turret zapping electricity in an area
  • Barrier Reactor:  A reactor that generates a shield for an area

Disasters and Alien Forces

There are just 3 kinds of enemies.

  • Meteor: just a meteor from the sky
  • Space Ship: shoots 1 bullets after a couple of minutes.
  • Black Hole: moving around the orbit, become bigger after absorbing the entities (rockets).

Objective

Survive as many disaster waves as possible and achieve the highest score you can.

Credits

This project was mostly developed by myself. I worked on the game design, programming, and sprite artwork. However, the game wouldn’t have been possible without the contributions of the following creators:

Updated 8 days ago
Published 24 days ago
StatusIn development
PlatformsHTML5
AuthorFluffy Sheferd
GenreStrategy
Made withAseprite, Godot
Tags2D, Godot, Pixel Art, Retro, Short, Singleplayer, Tower Defense
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

Comments

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how is everything so nice and polished. my eyes and ears are BLESSED this is genuinely perfection. ever considered making a mobile port?

Aw, thank you so much for the kind words, that really made my day! I’m glad you enjoyed it. I’m currently working on improving the game, and I’ll definitely consider making a mobile port!